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very cool, I wish Mario didn't get confused and repeatedly jump into a wall so I could play the rest
Very cool idea. Small feedback from me: the sound is extremely loud.
Ah, so this is the secret of camera smoothing!
great game, have a broken monitor now, 10/10
the character seems to be bugged for me (he only goes to the left after killing the first goomba, but it only happens sometimes)
had a weird bug where when Lario jumps on the plomba, he turns, and gets stuck on the wall. But it only happened once
Cool concept. Am I stupid or are the falls insanely hard? Is there a way to speed up the camera movement to keep up with the vertical velocity?
Thanks for testing! Haha, yeah it ended up a bit harder than planned as I didn't have time to tweak it. So you have to plan ahead for drops and let the character be out of focus a bit to prepare for drops :PBut will tweak this to be a bit more forgiving.
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very cool, I wish Mario didn't get confused and repeatedly jump into a wall so I could play the rest
Very cool idea. Small feedback from me: the sound is extremely loud.
Ah, so this is the secret of camera smoothing!
great game, have a broken monitor now, 10/10
the character seems to be bugged for me (he only goes to the left after killing the first goomba, but it only happens sometimes)
had a weird bug where when Lario jumps on the plomba, he turns, and gets stuck on the wall. But it only happened once
Cool concept. Am I stupid or are the falls insanely hard? Is there a way to speed up the camera movement to keep up with the vertical velocity?
Thanks for testing! Haha, yeah it ended up a bit harder than planned as I didn't have time to tweak it. So you have to plan ahead for drops and let the character be out of focus a bit to prepare for drops :P
But will tweak this to be a bit more forgiving.